Former BioWare exec: Anthem was “too big of a reach” but the studio was right to risk it
A screengrab of Anthem’s logo from its original gameplay reveal (image source EA) Former BioWare executive producer Mike Darrah defended the studio’s decision to pursue Anthem as a bold but ultimately overambitious experiment, rejecting widely-held contentions that BioWare should have remained a strictly single‑player RPG developer. Former BioWare executive MikeContinue Reading









